![]() The second book I would recommend(If you're going to be a Dungeon Master that is) Monster Manual because it contains the majority of monsters that help you make encounters and, more importantly, if you're running the game - ideas for your combat encounters. ![]() So if you need to choose one, Player's Handbook is the most valuable resource at your table that you can have at the start. This book is a must-have at the table since if someone forgets a rule or a spell, the Handbook is there to remind you of everything, and most of the time, it's going to be going through your party hands to check something. Players Handbook contains probably all of the necessary rules for the players and core character classes, races, spells, and many other things. However, if you already tried D&D and looking to step your game up, my first recommendation is to get the Players Handbook and Monster Manual(If you're going to be a Dungeon Master). It has dice, character sheets, basic rules, and dice that will be handy in the future, and that is a perfect start for this hobby, in my opinion. When you're fresh new at D&D, the first recommendation I have for you is to get the Starter Set since it provides everything you need to try out the beautiful thing that is Dungeons & Dragons.
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